No GM required for play, making it accessible for beginners and group sessions
Fifteen distinct playbooks allow players to choose their character and story path
Seasonal world shifts and evolving landscapes create a fresh experience each session
Award-winning art and prose draw players in with visual and narrative appeal
Simple mechanics and no dice rolling enable smooth, story-driven gameplay
Summarized by Shop
Wanderhome is a pastoral fantasy roleplaying game about traveling animal-folk, the world they inhabit, and the way the seasons change. It is a game filled with grassy fields, mossy shrines, herds of chubby bumblebees, opossums in sundresses, salamanders with suspenders, starry night skies, and the most beautiful sunsets you can imagine.
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