Modular road and block pieces: Enables flexible city layouts and easy customization for various game scenarios
Supports two, four, and six lane systems: Accommodates different game mechanics and player strategies
Highway and elevated road components: Adds realistic and challenging terrain for advanced gameplay
Unpainted gray PLA material: Allows for full customization and painting to match any game theme
Compatible with Trinity City Universal Structures: Expands city-building possibilities for tabletop games
Summarized by Shop
The Concrete Jungle is a modular city infrastructure system designed by Thunderhead Studio for laying out a series of roads and city blocks on your 6mm urban tabletop.
Consisting of a series of two and four lane surface roads and a raised six lane highway system, the lengths and angles of the included pieces integrate with the City Blocks
Piece Size Range
42x42mm to 138x138mm
Material
Non-toxic gray PLA plastic
Included
2-lane and 4-lane roads, elevated highway, city blocks, accessory pieces
Recommended Age Group
12 years or older
Assembly
May require some assembly
Commercial License
Sold under commercial license
Summarized by Shop
5.0
1 rating
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battletech urban terrain
its really good terrain and i really look forward to seeing it use on the tabletop
yes i know there is the type that is hex and the terrain is then formed onto the hex
but
the problem with that for me is this. unless you put down the entire table with that terrain, stuff like roads only show what the hex shows regardless if there is more because that is in a different hex and they dont have that hex terrain
also, people go to great lengths to make their mechs and such look realistic, within reason. but yet terrain conforming to hex, isnt realistic
but that is just me